BlackICE Scripting

LoadGameMenuGameController class

LoadGameMenuGameController

Inheritance

Base: game.ui.SaveHandlingController

Derived

None.

Properties

PropertyType
listink.CompoundWidgetReference scripted
noSavedGamesLabelink.WidgetReference scripted
buttonHintsManagerRefink.WidgetReference scripted
transitToLoadingAnimNameCName scripted
transitToLoadingSlotAnimNameCName scripted
animDelayBetweenSlotsfloat scripted
animDelayForMainSlotfloat scripted
enableLoadingTransitionbool scripted
gogButtonWidgetRefink.WidgetReference scripted
gogContainerink.WidgetReference scripted
laodingSpinnerink.WidgetReference scripted
scrollbarink.WidgetReference scripted
eventDispatcherWeakHandle<ink.MenuEventDispatcher> scripted
loadCompletebool scripted
saveInfoink.SaveMetadataInfo? scripted
buttonHintsControllerWeakHandle<ButtonHints> scripted
saveToLoadIndexint scripted
saveToLoadIDulong scripted
isInputDisabledbool scripted
saveTransferPopupTokenink.GameNotificationToken? scripted
savesList scripted
saveFilesReadybool scripted
cloudSyncedbool scripted
onlineSystemWeakHandle<game.IOnlineSystem> scripted
systemHandlerWeakHandle<ink.ISystemRequestsHandler> scripted
pendingRegistrationbool scripted
isEp1Enabledbool scripted
animProxyink.anim.Proxy? scripted
sourceIndexint scripted

Functions