BlackICE Scripting

class game.ui

SaveHandlingController

game.ui.SaveHandlingController

  • 0 properties
  • 14 functions
  • 3 derived classes

Extends game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

None.

Functions

  • void DeleteSavedGame(int saveId) RTTI
  • bool IsTransferSavedExportSupported() RTTI
  • bool IsTransferSavedImportSupported() RTTI
  • void TransferSavedGame(IScriptable scriptableData) RTTI
  • void RequestSaveFailedNotification() RTTI
  • void RequestGameSavedNotification() RTTI
  • bool IsSaveFailedNotificationActive() RTTI
  • bool IsGameSavedNotificationActive() RTTI
  • void LoadSaveInGame(int saveId) RTTI
  • void LoadModdedSave(int saveId) RTTI
  • void SetNextInitialLoadingScreen(ulong tweakID) RTTI
  • void PreSpawnInitialLoadingScreen(ulong tweakID) RTTI
  • void OverrideSavedGame(int saveId, bool? showXbCompatWarn) RTTI
  • void ShowSavingLockedNotification(game.SaveLock[] locks) RTTI