LookAtPresetBaseDecisions class
LookAtPresetBaseDecisions
Inheritance
Base: DefaultTransition
Derived
LookAtPresetMeleeBaseDecisions, UnarmedLookAtDecisions, lookAt.PresetGunBaseDecisions, lookAt.PresetItemBaseDecisions
Properties
None.
Functions
bool HasItemEquipped(game.stateMachine.GameScriptInterface scriptInterface)RTTIbool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ExitCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI