MeleeLeapAttackObjectTagger class
MeleeLeapAttackObjectTagger
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
game | ScriptGameInstance | scripted |
playerPuppet | WeakHandle<game.Object> | scripted |
playerDevelopmentData | WeakHandle<PlayerDevelopmentData> | scripted |
visionModeSystem | WeakHandle<game.VisionModeSystem> | scripted |
target | WeakHandle<game.Object> | scripted |
minDistanceToTarget | float | scripted |
Functions
void SetUp(game.Object playerPuppet)RTTIvoid SetVisionOnTargetObj(ent.Entity targetEntity, float distanceToTarget)RTTIvoid ResetVisionOnTargetObj()RTTIbool CanPerformRelicLeap(game.weapon.Object equippedWeapon)RTTIfloat GetTargetMaxRange()RTTI