BlackICE Scripting

class

MeleeLeapAttackObjectTagger

  • 6 properties
  • 5 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
gameScriptGameInstance0x0 scripted
playerPuppetWeakHandle<game.Object>0x18 scripted
playerDevelopmentDataWeakHandle<PlayerDevelopmentData>0x28 scripted
visionModeSystemWeakHandle<game.VisionModeSystem>0x38 scripted
targetWeakHandle<game.Object>0x48 scripted
minDistanceToTargetfloat0x58 scripted

Functions

  • void SetUp(game.Object playerPuppet) RTTI
  • void SetVisionOnTargetObj(ent.Entity targetEntity, float distanceToTarget) RTTI
  • void ResetVisionOnTargetObj() RTTI
  • bool CanPerformRelicLeap(game.weapon.Object equippedWeapon) RTTI
  • float GetTargetMaxRange() RTTI