BlackICE Scripting

class

MeleeSafeDecisions

  • 0 properties
  • 3 functions

Extends MeleeTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • bool IsFriendlyTargetInMeleeRange(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, float attackRangeSquared) RTTI
  • bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ExitCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI