class
MenuScenario_ArcadeMinigame
- 0 properties
- 4 functions
Extends MenuScenario_BaseMenu ink.MenuScenario IScriptable ISerializable
Properties
None.
Functions
bool OnEnterScenario(CName prevScenario, IScriptable userData)RTTIre.Hooks.Place( "MenuScenario_ArcadeMinigame", "OnEnterScenario", (MenuScenario_ArcadeMinigame_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_ArcadeMinigame_OnEnterScenario( MenuScenario_ArcadeMinigame self, CName prevScenario, IScriptable? userData );bool OnBack()overrideRTTIre.Hooks.Place( "MenuScenario_ArcadeMinigame", "OnBack", (MenuScenario_ArcadeMinigame_OnBack x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_ArcadeMinigame_OnBack( MenuScenario_ArcadeMinigame self );bool OnCloseHubMenuRequest()RTTIre.Hooks.Place( "MenuScenario_ArcadeMinigame", "OnCloseHubMenuRequest", (MenuScenario_ArcadeMinigame_OnCloseHubMenuRequest x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_ArcadeMinigame_OnCloseHubMenuRequest( MenuScenario_ArcadeMinigame self );bool OnArcadeMinigameEnd()RTTIre.Hooks.Place( "MenuScenario_ArcadeMinigame", "OnArcadeMinigameEnd", (MenuScenario_ArcadeMinigame_OnArcadeMinigameEnd x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_ArcadeMinigame_OnArcadeMinigameEnd( MenuScenario_ArcadeMinigame self );