class
MenuScenario_DeathMenu
- 0 properties
- 12 functions
Extends MenuScenario_BaseMenu ink.MenuScenario IScriptable ISerializable
Properties
None.
Functions
bool OnEnterScenario(CName prevScenario, IScriptable userData)RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnEnterScenario", (MenuScenario_DeathMenu_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnEnterScenario( MenuScenario_DeathMenu self, CName prevScenario, IScriptable? userData );bool OnSwitchToLoadGame()RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnSwitchToLoadGame", (MenuScenario_DeathMenu_OnSwitchToLoadGame x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnSwitchToLoadGame( MenuScenario_DeathMenu self );bool OnSwitchToSettings()RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnSwitchToSettings", (MenuScenario_DeathMenu_OnSwitchToSettings x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnSwitchToSettings( MenuScenario_DeathMenu self );bool OnCloseDeathMenu()RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnCloseDeathMenu", (MenuScenario_DeathMenu_OnCloseDeathMenu x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnCloseDeathMenu( MenuScenario_DeathMenu self );bool OnMainMenuBack()RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnMainMenuBack", (MenuScenario_DeathMenu_OnMainMenuBack x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnMainMenuBack( MenuScenario_DeathMenu self );bool OnCloseSettingsScreen()RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnCloseSettingsScreen", (MenuScenario_DeathMenu_OnCloseSettingsScreen x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnCloseSettingsScreen( MenuScenario_DeathMenu self );bool OnBack()overrideRTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnBack", (MenuScenario_DeathMenu_OnBack x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnBack( MenuScenario_DeathMenu self );bool OnSwitchToBrightnessSettings()RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnSwitchToBrightnessSettings", (MenuScenario_DeathMenu_OnSwitchToBrightnessSettings x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnSwitchToBrightnessSettings( MenuScenario_DeathMenu self );bool OnSwitchToHDRSettings()RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnSwitchToHDRSettings", (MenuScenario_DeathMenu_OnSwitchToHDRSettings x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnSwitchToHDRSettings( MenuScenario_DeathMenu self );bool OnSwitchToControllerPanel()RTTIre.Hooks.Place( "MenuScenario_DeathMenu", "OnSwitchToControllerPanel", (MenuScenario_DeathMenu_OnSwitchToControllerPanel x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_OnSwitchToControllerPanel( MenuScenario_DeathMenu self );void GoBack(bool forceCloseSettings)RTTIre.Hooks.PlaceVoid( "MenuScenario_DeathMenu", "GoBack;Bool", (MenuScenario_DeathMenu_GoBack x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_GoBack( MenuScenario_DeathMenu self, bool forceCloseSettings );void GotoIdleState()overrideRTTIre.Hooks.PlaceVoid( "MenuScenario_DeathMenu", "GotoIdleState;", (MenuScenario_DeathMenu_GotoIdleState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_DeathMenu_GotoIdleState( MenuScenario_DeathMenu self );