class
MenuScenario_MultiplayerMenu
- 0 properties
- 5 functions
Extends MenuScenario_PreGameSubMenu ink.MenuScenario IScriptable ISerializable
Properties
None.
Functions
bool OnEnterScenario(CName prevScenario, IScriptable userData)overrideRTTIre.Hooks.Place( "MenuScenario_MultiplayerMenu", "OnEnterScenario", (MenuScenario_MultiplayerMenu_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_MultiplayerMenu_OnEnterScenario( MenuScenario_MultiplayerMenu self, CName prevScenario, IScriptable? userData );bool OnLeaveScenario(CName nextScenario)overrideRTTIre.Hooks.Place( "MenuScenario_MultiplayerMenu", "OnLeaveScenario", (MenuScenario_MultiplayerMenu_OnLeaveScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_MultiplayerMenu_OnLeaveScenario( MenuScenario_MultiplayerMenu self, CName nextScenario );bool OnFindServers()RTTIre.Hooks.Place( "MenuScenario_MultiplayerMenu", "OnFindServers", (MenuScenario_MultiplayerMenu_OnFindServers x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_MultiplayerMenu_OnFindServers( MenuScenario_MultiplayerMenu self );bool OnPlayRecordedSession()RTTIre.Hooks.Place( "MenuScenario_MultiplayerMenu", "OnPlayRecordedSession", (MenuScenario_MultiplayerMenu_OnPlayRecordedSession x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_MultiplayerMenu_OnPlayRecordedSession( MenuScenario_MultiplayerMenu self );bool OnBoothMode()RTTIre.Hooks.Place( "MenuScenario_MultiplayerMenu", "OnBoothMode", (MenuScenario_MultiplayerMenu_OnBoothMode x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_MultiplayerMenu_OnBoothMode( MenuScenario_MultiplayerMenu self );