BlackICE Scripting

class

MenuScenario_PreGameSubMenu

  • 2 properties
  • 18 functions
  • 20 derived classes

Extends ink.MenuScenario IScriptable ISerializable

Properties

PropertyTypeOffset
prevScenarioCName0x0 scripted
currSubMenuNameCName0x8 scripted

Functions

  • bool OnEnterScenario(CName prevScenario, IScriptable userData) RTTI
  • bool OnLeaveScenario(CName nextScenario) RTTI
  • void OpenSubMenu(CName menuName, IScriptable? userData) RTTI
  • void OnSubmenuOpen() RTTI
  • void CloseSubMenu() RTTI
  • bool OnRequestPatchNotes() RTTI
  • bool OnRequetClosePatchNotes() RTTI
  • bool OnRequestShowMainMenuTooltip(IScriptable userData) RTTI
  • bool OnRequestHideMainMenuTooltip() RTTI
  • bool OnRequetCloseExpansionPopup() RTTI
  • bool OnRequetPurchaseDisabledError() RTTI
  • bool OnBack() RTTI
  • bool OnHandleEngagementScreen(ink.ShowEngagementScreen evt) RTTI
  • bool OnSwitchToEngagementScreen() RTTI
  • bool OnHandleInitializeUserScreen(ink.ShowInitializeUserScreen evt) RTTI
  • void DisplayGog() RTTI
  • bool OnSwitchToInitializeUserScreen() RTTI
  • bool OnCloseInitializeUserScreen() RTTI