class
MenuScenario_Pitch
- 1 property
- 5 functions
Extends MenuScenario_PreGameSubMenu ink.MenuScenario IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
fallbackScenario | CName | 0x10 | scripted |
Functions
bool OnEnterScenario(CName prevScenario, IScriptable userData)overrideRTTIre.Hooks.Place( "MenuScenario_Pitch", "OnEnterScenario", (MenuScenario_Pitch_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Pitch_OnEnterScenario( MenuScenario_Pitch self, CName prevScenario, IScriptable? userData );bool OnLeaveScenario(CName nextScenario)overrideRTTIre.Hooks.Place( "MenuScenario_Pitch", "OnLeaveScenario", (MenuScenario_Pitch_OnLeaveScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Pitch_OnLeaveScenario( MenuScenario_Pitch self, CName nextScenario );bool OnSwitchToTelemetryScreen()RTTIre.Hooks.Place( "MenuScenario_Pitch", "OnSwitchToTelemetryScreen", (MenuScenario_Pitch_OnSwitchToTelemetryScreen x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Pitch_OnSwitchToTelemetryScreen( MenuScenario_Pitch self );bool OnMainMenuBack()RTTIre.Hooks.Place( "MenuScenario_Pitch", "OnMainMenuBack", (MenuScenario_Pitch_OnMainMenuBack x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Pitch_OnMainMenuBack( MenuScenario_Pitch self );bool OnMainMenu()RTTIre.Hooks.Place( "MenuScenario_Pitch", "OnMainMenu", (MenuScenario_Pitch_OnMainMenu x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Pitch_OnMainMenu( MenuScenario_Pitch self );