class
MenuScenario_Settings
- 0 properties
- 10 functions
Extends MenuScenario_PreGameSubMenu ink.MenuScenario IScriptable ISerializable
Properties
None.
Functions
bool OnEnterScenario(CName prevScenario, IScriptable userData)overrideRTTIre.Hooks.Place( "MenuScenario_Settings", "OnEnterScenario", (MenuScenario_Settings_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_OnEnterScenario( MenuScenario_Settings self, CName prevScenario, IScriptable? userData );bool OnLeaveScenario(CName nextScenario)overrideRTTIre.Hooks.Place( "MenuScenario_Settings", "OnLeaveScenario", (MenuScenario_Settings_OnLeaveScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_OnLeaveScenario( MenuScenario_Settings self, CName nextScenario );bool OnSwitchToBrightnessSettings()RTTIre.Hooks.Place( "MenuScenario_Settings", "OnSwitchToBrightnessSettings", (MenuScenario_Settings_OnSwitchToBrightnessSettings x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_OnSwitchToBrightnessSettings( MenuScenario_Settings self );bool OnSwitchToHDRSettings()RTTIre.Hooks.Place( "MenuScenario_Settings", "OnSwitchToHDRSettings", (MenuScenario_Settings_OnSwitchToHDRSettings x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_OnSwitchToHDRSettings( MenuScenario_Settings self );bool OnSwitchToControllerPanel()RTTIre.Hooks.Place( "MenuScenario_Settings", "OnSwitchToControllerPanel", (MenuScenario_Settings_OnSwitchToControllerPanel x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_OnSwitchToControllerPanel( MenuScenario_Settings self );bool OnSettingsBack()RTTIre.Hooks.Place( "MenuScenario_Settings", "OnSettingsBack", (MenuScenario_Settings_OnSettingsBack x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_OnSettingsBack( MenuScenario_Settings self );bool OnCloseSettingsScreen()RTTIre.Hooks.Place( "MenuScenario_Settings", "OnCloseSettingsScreen", (MenuScenario_Settings_OnCloseSettingsScreen x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_OnCloseSettingsScreen( MenuScenario_Settings self );void CloseSettings(bool forceCloseSettings)RTTIre.Hooks.PlaceVoid( "MenuScenario_Settings", "CloseSettings;Bool", (MenuScenario_Settings_CloseSettings x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_CloseSettings( MenuScenario_Settings self, bool forceCloseSettings );bool OnMainMenuBack()RTTIre.Hooks.Place( "MenuScenario_Settings", "OnMainMenuBack", (MenuScenario_Settings_OnMainMenuBack x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Settings_OnMainMenuBack( MenuScenario_Settings self );