class
MenuScenario_Telemetry
- 0 properties
- 3 functions
Extends MenuScenario_PreGameSubMenu ink.MenuScenario IScriptable ISerializable
Properties
None.
Functions
bool OnEnterScenario(CName prevScenario, IScriptable userData)overrideRTTIre.Hooks.Place( "MenuScenario_Telemetry", "OnEnterScenario", (MenuScenario_Telemetry_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Telemetry_OnEnterScenario( MenuScenario_Telemetry self, CName prevScenario, IScriptable? userData );bool OnLeaveScenario(CName nextScenario)overrideRTTIre.Hooks.Place( "MenuScenario_Telemetry", "OnLeaveScenario", (MenuScenario_Telemetry_OnLeaveScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Telemetry_OnLeaveScenario( MenuScenario_Telemetry self, CName nextScenario );bool OnMainMenu()RTTIre.Hooks.Place( "MenuScenario_Telemetry", "OnMainMenu", (MenuScenario_Telemetry_OnMainMenu x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Telemetry_OnMainMenu( MenuScenario_Telemetry self );