class
MenuScenario_Vendor
- 0 properties
- 13 functions
Extends MenuScenario_BaseMenu ink.MenuScenario IScriptable ISerializable
Properties
None.
Functions
bool OnEnterScenario(CName prevScenario, IScriptable userData)RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnEnterScenario", (MenuScenario_Vendor_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnEnterScenario( MenuScenario_Vendor self, CName prevScenario, IScriptable? userData );bool OnLeaveScenario(CName nextScenario)overrideRTTIre.Hooks.Place( "MenuScenario_Vendor", "OnLeaveScenario", (MenuScenario_Vendor_OnLeaveScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnLeaveScenario( MenuScenario_Vendor self, CName nextScenario );bool OnSwitchToVendor(IScriptable? userData)RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnSwitchToVendor", (MenuScenario_Vendor_OnSwitchToVendor x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnSwitchToVendor( MenuScenario_Vendor self, IScriptable? userData );bool OnSwitchToRipperDoc(IScriptable? userData)RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnSwitchToRipperDoc", (MenuScenario_Vendor_OnSwitchToRipperDoc x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnSwitchToRipperDoc( MenuScenario_Vendor self, IScriptable? userData );bool OnSwitchToCrafting(IScriptable? userData)RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnSwitchToCrafting", (MenuScenario_Vendor_OnSwitchToCrafting x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnSwitchToCrafting( MenuScenario_Vendor self, IScriptable? userData );bool OnSwitchToCharacter(IScriptable? userData)RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnSwitchToCharacter", (MenuScenario_Vendor_OnSwitchToCharacter x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnSwitchToCharacter( MenuScenario_Vendor self, IScriptable? userData );bool OnSwitchToInventory(IScriptable? userData)RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnSwitchToInventory", (MenuScenario_Vendor_OnSwitchToInventory x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnSwitchToInventory( MenuScenario_Vendor self, IScriptable? userData );bool OnRefreshCurrentTab()RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnRefreshCurrentTab", (MenuScenario_Vendor_OnRefreshCurrentTab x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnRefreshCurrentTab( MenuScenario_Vendor self );bool OnVendorClose()RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnVendorClose", (MenuScenario_Vendor_OnVendorClose x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnVendorClose( MenuScenario_Vendor self );void GotoIdleState()overrideRTTIre.Hooks.PlaceVoid( "MenuScenario_Vendor", "GotoIdleState;", (MenuScenario_Vendor_GotoIdleState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_GotoIdleState( MenuScenario_Vendor self );bool OnCloseHubMenuRequest()RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnCloseHubMenuRequest", (MenuScenario_Vendor_OnCloseHubMenuRequest x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnCloseHubMenuRequest( MenuScenario_Vendor self );bool OnTutorialComplete()RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnTutorialComplete", (MenuScenario_Vendor_OnTutorialComplete x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnTutorialComplete( MenuScenario_Vendor self );bool OnEquipAnimationDataUpdate(IScriptable userData)RTTIre.Hooks.Place( "MenuScenario_Vendor", "OnEquipAnimationDataUpdate", (MenuScenario_Vendor_OnEquipAnimationDataUpdate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Vendor_OnEquipAnimationDataUpdate( MenuScenario_Vendor self, IScriptable? userData );