class
MenuScenario_Wardrobe
- 0 properties
- 3 functions
Extends MenuScenario_BaseMenu ink.MenuScenario IScriptable ISerializable
Properties
None.
Functions
bool OnEnterScenario(CName prevScenario, IScriptable userData)RTTIre.Hooks.Place( "MenuScenario_Wardrobe", "OnEnterScenario", (MenuScenario_Wardrobe_OnEnterScenario x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Wardrobe_OnEnterScenario( MenuScenario_Wardrobe self, CName prevScenario, IScriptable? userData );bool OnWardrobeClose()RTTIre.Hooks.Place( "MenuScenario_Wardrobe", "OnWardrobeClose", (MenuScenario_Wardrobe_OnWardrobeClose x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Wardrobe_OnWardrobeClose( MenuScenario_Wardrobe self );void GotoIdleState()overrideRTTIre.Hooks.PlaceVoid( "MenuScenario_Wardrobe", "GotoIdleState;", (MenuScenario_Wardrobe_GotoIdleState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MenuScenario_Wardrobe_GotoIdleState( MenuScenario_Wardrobe self );