BlackICE Scripting

class

MessengerNotification

  • 13 properties
  • 11 functions

Extends GenericNotificationController game.ui.GenericNotificationReceiverGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
messageTextink.TextWidgetReference0xA8 scripted
avatarink.ImageWidgetReference0xC0 scripted
descriptionTextink.TextWidgetReference0xD8 scripted
mappinIconink.ImageWidgetReference0xF0 scripted
envelopIconink.WidgetReference0x108 scripted
interactionsBlackboardWeakHandle<game.IBlackboard>0x120 scripted
deviceBlackboardWeakHandle<game.IBlackboard>0x130 scripted
contactsActiveCallbackred.CallbackObject?0x140 scripted
messageDatagame.ui.PhoneMessageNotificationViewData?0x150 scripted
animProxyink.anim.Proxy?0x160 scripted
textSizeLimitint0x170 scripted
journalMgrWeakHandle<game.JournalManager>0x178 scripted
mappinSystemWeakHandle<game.map.pins.MappinSystem>0x188 scripted

Functions

  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • bool OnContactsActive(bool value) RTTI
  • void SetNotificationData(game.ui.GenericNotificationViewData notificationData) overrideRTTI
  • bool OnNotificationPaused() overrideRTTI
  • bool OnNotificationResumed() overrideRTTI
  • bool OnNotificationShown(ink.anim.Proxy anim) RTTI
  • NetworkBlackboardDef? GetNetworkBlackboardDef() RTTI
  • game.IBlackboard? GetNetworkBlackboard() RTTI
  • void OnActionTriggered() overrideRTTI
  • void SetNotificationShown() RTTI