class
MineDispenserEventsTransition
- 0 properties
- 1 function
- 4 derived classes
Extends MineDispenserTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Derived
MineDispenserCycleItemEvents, MineDispenserIdleEvents, MineDispenserPlaceEvents, MineDispenserUnequipEvents
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "MineDispenserEventsTransition", "OnEnter;StateContextStateGameScriptInterface", (MineDispenserEventsTransition_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MineDispenserEventsTransition_OnEnter( MineDispenserEventsTransition self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );