MineDispenserIdleDecisions class
MineDispenserIdleDecisions
Inheritance
Base: MineDispenserTransition
Derived
None.
Properties
None.
Functions
bool ToMineDispenserCycleItem(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToMineDispenserUnequip(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI