class
MineDispenserPlaceDecisions
- 2 properties
- 4 functions
Extends MineDispenserTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
Functions
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "MineDispenserPlaceDecisions", "EnterCondition;StateContextStateGameScriptInterface", (MineDispenserPlaceDecisions_EnterCondition x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MineDispenserPlaceDecisions_EnterCondition( MineDispenserPlaceDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool CanBePlaced(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "MineDispenserPlaceDecisions", "CanBePlaced;StateContextStateGameScriptInterface", (MineDispenserPlaceDecisions_CanBePlaced x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MineDispenserPlaceDecisions_CanBePlaced( MineDispenserPlaceDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ToMineDispenserUnequip(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "MineDispenserPlaceDecisions", "ToMineDispenserUnequip;StateContextStateGameScriptInterface", (MineDispenserPlaceDecisions_ToMineDispenserUnequip x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MineDispenserPlaceDecisions_ToMineDispenserUnequip( MineDispenserPlaceDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );physics.TraceResult FindPlaceForMine(game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "MineDispenserPlaceDecisions", "FindPlaceForMine;StateGameScriptInterface", (MineDispenserPlaceDecisions_FindPlaceForMine x) => { return re.Hooks.CallOriginal<re.msgpack.physics.TraceResult>(); } ); [Msgpack.Gen] public readonly partial record struct MineDispenserPlaceDecisions_FindPlaceForMine( MineDispenserPlaceDecisions self, game.stateMachine.GameScriptInterface? scriptInterface );