BlackICE Scripting

class

MinigameGenerationRuleScalingPrograms

  • 4 properties
  • 6 functions

Extends game.ui.MinigameGenerationRule IScriptable ISerializable

Properties

PropertyTypeOffset
bbNetworkWeakHandle<game.IBlackboard>0x48 scripted
isOfficerBreachbool0x58 scripted
isRemoteBreachbool0x59 scripted
isFirstAttemptbool0x5A scripted

Functions

  • bool OnProcessRule(uint size, out List<game.ui.GridCell[]> grid) overrideRTTI
  • void FilterPlayerPrograms(game.ui.MinigameProgramData[] programs) RTTI
  • uint[] GenerateRarities(int length, Overlap[] overlap, int id) RTTI
  • int DefineLength(float combinedPowerLevel, int bufferSize, int numPrograms) RTTI
  • void SwapMode(out bool b) RTTI
  • void RandomMode(out bool b) RTTI