ModifyStatCheckPrereq class
ModifyStatCheckPrereq
Inheritance
Base: game.PlayerScriptableSystemRequest
Derived
None.
Properties
| Property | Type | |
|---|---|---|
register | bool | scripted |
statCheckState | StatCheckPrereqState? | scripted |
Functions
void Set(WeakHandle<game.Object> _owner, bool reg, StatCheckPrereqState statToCheck)RTTI