struct
NPCDebugInfo
- 3 properties
- 1 function
- 32 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
spawnerID | ent.EntityID | 0x0 | scripted |
communityName | CName | 0x8 | scripted |
characterRecord | game.data.Character_Record? | 0x10 | scripted |
Functions
static bool IsValid(NPCDebugInfo self)staticRTTI globalre.Hooks.Place( "NPCDebugInfo", "NPCDebugInfo::IsValid;NPCDebugInfo", (NPCDebugInfo_IsValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NPCDebugInfo_IsValid( NPCDebugInfo self );