NPCDetectingPlayerPrereq class
NPCDetectingPlayerPrereq
Inheritance
Base: game.IScriptablePrereq
Derived
None.
Properties
| Property | Type | |
|---|---|---|
threshold | float | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIbool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIvoid OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIbool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIbool Evaluate(game.Object owner, float percentage)RTTI