NPCHitReactionTypePrereq class
NPCHitReactionTypePrereq
Inheritance
Base: game.IScriptablePrereq
Derived
None.
Properties
| Property | Type | |
|---|---|---|
hitReactionType | anim.HitReactionType | scripted |
timeout | float | scripted |
invert | bool | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIbool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIvoid OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIvoid OnApplied(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIbool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIbool EvaluateCondition(WeakHandle<ScriptedPuppet> puppet, int hitType)RTTI