BlackICE Scripting

class

NPCHitReactionTypePrereq

  • 3 properties
  • 6 functions

Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable

Properties

PropertyTypeOffset
hitReactionTypeanim.HitReactionType0x0 scripted
timeoutfloat0x4 scripted
invertbool0x8 scripted

Functions

  • void Initialize(TDBID recordID) overrideRTTI
  • bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI
  • void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI
  • void OnApplied(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI
  • bool IsFulfilled(ScriptGameInstance game, IScriptable context) overrideRTTI
  • bool EvaluateCondition(WeakHandle<ScriptedPuppet> puppet, int hitType) RTTI