BlackICE Scripting

class

NanoWireProjectile

  • 2 properties
  • 5 functions

Extends BaseProjectile game.ItemObject game.TimeDilatable game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

PropertyTypeOffset
maxAttackRangefloat0x180 scripted
launchModeELaunchMode0x184 scripted

Functions

  • void SetNanoWireProjectileLaunchMode() RTTI
  • bool OnProjectileInitialize(game.projectile.SetUpEvent eventData) overrideRTTI
  • bool OnShoot(game.projectile.ShootEvent eventData) overrideRTTI
  • bool OnShootTarget(game.projectile.ShootTargetEvent eventData) overrideRTTI
  • bool OnCollision(game.projectile.HitEvent eventData) overrideRTTI