class game
TimeDilatable
game.TimeDilatable
- 0 properties
- 6 functions
- 3 derived classes
Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
None.
Functions
bool HasIndividualTimeDilation(CName? reason)RTTIre.Hooks.Place( "gameTimeDilatable", "HasIndividualTimeDilation", (TimeDilatable_HasIndividualTimeDilation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilatable_HasIndividualTimeDilation( game.TimeDilatable self, CName? reason );void SetIndividualTimeDilation(CName reason, float dilation, float? duration, CName? easeInCurve, CName? easeOutCurve, bool? ignoreGlobalDilation, bool? useRealTime)RTTIre.Hooks.PlaceVoid( "gameTimeDilatable", "SetIndividualTimeDilation", (TimeDilatable_SetIndividualTimeDilation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilatable_SetIndividualTimeDilation( game.TimeDilatable self, CName reason, float dilation, float? duration, CName? easeInCurve, CName? easeOutCurve, bool? ignoreGlobalDilation, bool? useRealTime );void UnsetIndividualTimeDilation(CName? easeOutCurve)RTTIre.Hooks.PlaceVoid( "gameTimeDilatable", "UnsetIndividualTimeDilation", (TimeDilatable_UnsetIndividualTimeDilation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilatable_UnsetIndividualTimeDilation( game.TimeDilatable self, CName? easeOutCurve );float GetTimeDilationValue()RTTIre.Hooks.Place( "gameTimeDilatable", "GetTimeDilationValue", (TimeDilatable_GetTimeDilationValue x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilatable_GetTimeDilationValue( game.TimeDilatable self );bool IsIgnoringGlobalTimeDilation()RTTIre.Hooks.Place( "gameTimeDilatable", "IsIgnoringGlobalTimeDilation", (TimeDilatable_IsIgnoringGlobalTimeDilation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilatable_IsIgnoringGlobalTimeDilation( game.TimeDilatable self );bool IsIgnoringTimeDilation()RTTIre.Hooks.Place( "gameTimeDilatable", "IsIgnoringTimeDilation", (TimeDilatable_IsIgnoringTimeDilation x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TimeDilatable_IsIgnoringTimeDilation( game.TimeDilatable self );