NetworkMinigameVisualController class
NetworkMinigameVisualController
Inheritance
Base: ink.WidgetLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
gridContainer | ink.CompoundWidgetReference | scripted |
middleVideoContainer | ink.VideoWidgetReference | scripted |
sidesAnimContainer | ink.WidgetReference | scripted |
sidesLibraryPath | red.ResourceReferenceScriptToken | scripted |
introAnimationLibraryName | CName | scripted |
gridOutroAnimationLibraryName | CName | scripted |
endScreenIntroAnimationLibraryName | CName | scripted |
programsContainer | ink.WidgetReference | scripted |
bufferContainer | ink.WidgetReference | scripted |
endScreenContainer | ink.WidgetReference | scripted |
FluffToHideContainer | ink.WidgetReference[] | scripted |
DottedLinesList | ink.WidgetReference[] | scripted |
basicAccessContainer | ink.WidgetReference | scripted |
animationCallbackContainer | ink.WidgetReference | scripted |
dotMask | ink.WidgetReference | scripted |
linesToGridOffset | float | scripted |
linesSeparationDistance | float | scripted |
animationCallback | WeakHandle<NetworkMinigameAnimationCallbacksTransmitter> | scripted |
grid | WeakHandle<NetworkMinigameGridController> | scripted |
gridController | ink.WidgetReference | scripted |
programListController | ink.WidgetReference | scripted |
bufferController | ink.WidgetReference | scripted |
endScreenController | ink.WidgetReference | scripted |
programList | WeakHandle<NetworkMinigameProgramListController> | scripted |
buffer | WeakHandle<NetworkMinigameBufferController> | scripted |
endScreen | WeakHandle<NetworkMinigameEndScreenController> | scripted |
basicAccess | WeakHandle<NetworkMinigameBasicProgramController> | scripted |
sidesAnim | WeakHandle<ink.Widget> | scripted |
bufferFillCount | int | scripted |
bufferAnimProxy | ink.anim.Proxy? | scripted |
fillProgress | ink.anim.Definition? | scripted |
Functions
bool OnInitialize()RTTIbool OnUninitialize()RTTIvoid SetUp(NetworkMinigameData data)RTTIvoid SetGridElementPicked(NewTurnMinigameData newData)RTTIvoid SetProgramCompleted(string id, bool revealLocalizedName)RTTIvoid ShowEndScreen(EndScreenData endData)RTTIbool OnGridOutroOver(ink.anim.Proxy e)RTTICellData GetLastCellSelected()RTTIvoid Close()RTTIvoid StartIntroAnimation()RTTIbool OnStartSidesAnimation(WeakHandle<ink.Widget> e)RTTIbool OnStartMinigameBGIntroAnimation(WeakHandle<ink.Widget> e)RTTIbool OnIntroAnimationFinished(WeakHandle<ink.Widget> e)RTTIvoid InitializeFluffLines()RTTIvoid SetFluffVisibility(bool isVisible)RTTIvoid ClearContainer(ink.CompoundWidget toClear)RTTIbool OnCellSelectCallback(WeakHandle<ink.Widget> e)RTTIbool OnCloseClicked(ink.PointerEvent e)RTTI