class
NextStation
- 0 properties
- 5 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "NextStation", "SetProperties;", (NextStation_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct NextStation_SetProperties( NextStation self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "NextStation", "GetTweakDBChoiceRecord;", (NextStation_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct NextStation_GetTweakDBChoiceRecord( NextStation self );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "NextStation", "NextStation::IsAvailable;ScriptableDeviceComponentPS", (NextStation_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NextStation_IsAvailable( ScriptableDeviceComponentPS? device );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "NextStation", "NextStation::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (NextStation_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NextStation_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "NextStation", "NextStation::IsClearanceValid;Clearance", (NextStation_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NextStation_IsClearanceValid( game.device.Clearance? clearance );