class
NotifyPoliceEffector
- 0 properties
- 2 functions
Extends game.Effector IScriptable ISerializable
Properties
None.
Functions
void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "NotifyPoliceEffector", "ActionOn;GameObject", (NotifyPoliceEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct NotifyPoliceEffector_ActionOn( NotifyPoliceEffector self, game.Object? owner );void ProcessAction(game.Object owner)RTTIre.Hooks.PlaceVoid( "NotifyPoliceEffector", "ProcessAction;GameObject", (NotifyPoliceEffector_ProcessAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct NotifyPoliceEffector_ProcessAction( NotifyPoliceEffector self, game.Object? owner );