class
OnMonowireQuickhackContagiousTargetStatusAppliedCallback
- 1 property
- 2 functions
Extends game.DelaySystemScriptedDelayCallbackWrapper IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ContagiousTarget | WeakHandle<ScriptedPuppet> | 0x0 | scripted |
Functions
void Call()overrideRTTIre.Hooks.PlaceVoid( "OnMonowireQuickhackContagiousTargetStatusAppliedCallback", "Call;", (OnMonowireQuickhackContagiousTargetStatusAppliedCallback_Call x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OnMonowireQuickhackContagiousTargetStatusAppliedCallback_Call( OnMonowireQuickhackContagiousTargetStatusAppliedCallback self );static OnMonowireQuickhackContagiousTargetStatusAppliedCallback? Create(ScriptedPuppet targetScriptedPuppet)staticRTTI globalre.Hooks.Place( "OnMonowireQuickhackContagiousTargetStatusAppliedCallback", "OnMonowireQuickhackContagiousTargetStatusAppliedCallback::Create;ScriptedPuppet", (OnMonowireQuickhackContagiousTargetStatusAppliedCallback_Create x) => { return re.Hooks.CallOriginal<re.msgpack.OnMonowireQuickhackContagiousTargetStatusAppliedCallback>(); } ); [Msgpack.Gen] public readonly partial record struct OnMonowireQuickhackContagiousTargetStatusAppliedCallback_Create( ScriptedPuppet? targetScriptedPuppet );