class
OpenFullscreenUI
- 0 properties
- 7 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(bool isZoomInteraction)RTTIre.Hooks.PlaceVoid( "OpenFullscreenUI", "SetProperties;Bool", (OpenFullscreenUI_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OpenFullscreenUI_SetProperties( OpenFullscreenUI self, bool isZoomInteraction );bool ShouldConnect()RTTIre.Hooks.Place( "OpenFullscreenUI", "ShouldConnect;", (OpenFullscreenUI_ShouldConnect x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct OpenFullscreenUI_ShouldConnect( OpenFullscreenUI self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "OpenFullscreenUI", "GetTweakDBChoiceRecord;", (OpenFullscreenUI_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct OpenFullscreenUI_GetTweakDBChoiceRecord( OpenFullscreenUI self );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "OpenFullscreenUI", "OpenFullscreenUI::IsAvailable;ScriptableDeviceComponentPS", (OpenFullscreenUI_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct OpenFullscreenUI_IsAvailable( ScriptableDeviceComponentPS? device );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "OpenFullscreenUI", "OpenFullscreenUI::IsClearanceValid;Clearance", (OpenFullscreenUI_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct OpenFullscreenUI_IsClearanceValid( game.device.Clearance? clearance );static bool IsContextValid(game.GetActionsContext context)staticRTTI globalre.Hooks.Place( "OpenFullscreenUI", "OpenFullscreenUI::IsContextValid;script_ref<GetActionsContext>", (OpenFullscreenUI_IsContextValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct OpenFullscreenUI_IsContextValid( game.GetActionsContext context );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "OpenFullscreenUI", "OpenFullscreenUI::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (OpenFullscreenUI_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct OpenFullscreenUI_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );