struct
OutputPersistentData
- 10 properties
- 1 function
- 80 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
currentSecurityState | ESecuritySystemState | 0x0 | scripted |
breachOrigin | EBreachOrigin | 0x4 | scripted |
securityStateChanged | bool | 0x8 | scripted |
lastKnownPosition | Vector4 | 0x10 | scripted |
type | ESecurityNotificationType | 0x20 | scripted |
areaType | ESecurityAreaType | 0x24 | scripted |
objectOfInterest | ent.EntityID | 0x28 | scripted |
whoBreached | ent.EntityID | 0x30 | scripted |
reporter | game.PersistentID | 0x38 | scripted |
id | int | 0x48 | scripted |
Functions
static bool IsValid(OutputPersistentData self)staticRTTI globalre.Hooks.Place( "OutputPersistentData", "OutputPersistentData::IsValid;script_ref<OutputPersistentData>", (OutputPersistentData_IsValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct OutputPersistentData_IsValid( OutputPersistentData self );