OverclockListener class
OverclockListener
Inheritance
Base: game.ScriptStatusEffectListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
healthBar | WeakHandle<game.ui.HudHealthbarGameController> | scripted |
Functions
void BindHelathBar(WeakHandle<game.ui.HudHealthbarGameController> bar)RTTIvoid OnStatusEffectApplied(WeakHandle<game.data.StatusEffect_Record> statusEffect)RTTIvoid OnStatusEffectRemoved(WeakHandle<game.data.StatusEffect_Record> statusEffect)RTTI