class
PassiveCoverSelectionConditions
- 3 properties
- 2 functions
Extends PassiveAutonomousCondition AIbehaviorexpressionScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
statsChangedCbId | uint | 0x0 | scripted |
ability | WeakHandle<game.data.GameplayAbility_Record> | 0x8 | scripted |
statListener | AIStatListener? | 0x18 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)RTTIre.Hooks.PlaceVoid( "PassiveCoverSelectionConditions", "Activate;ScriptExecutionContext", (PassiveCoverSelectionConditions_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PassiveCoverSelectionConditions_Activate( PassiveCoverSelectionConditions self, AIbehaviorScriptExecutionContext context );void Deactivate(AIbehaviorScriptExecutionContext context)RTTIre.Hooks.PlaceVoid( "PassiveCoverSelectionConditions", "Deactivate;ScriptExecutionContext", (PassiveCoverSelectionConditions_Deactivate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PassiveCoverSelectionConditions_Deactivate( PassiveCoverSelectionConditions self, AIbehaviorScriptExecutionContext context );