BlackICE Scripting

class

PatternManager

  • 2 properties
  • 7 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
playerWeakHandle<PlayerPuppet>0x0 scripted
isLightRumbleOnbool0x10 scripted

Functions

  • void OnPlayerAttach(PlayerPuppet player) RTTI
  • void OnPlayerDetach(PlayerPuppet player) RTTI
  • void TurnOnLightRumbleLoop() RTTI
  • void TurnOffLightRumbleLoop() RTTI
  • void HandleInputAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer) RTTI
  • bool ConsumeInputAction(PlayerPuppet player, game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer) RTTI
  • static void SetupMotionControlsSettings(ScriptGameInstance gameInstance) staticRTTI global