BlackICE Scripting

PerksMainGameController class

PerksMainGameController

Inheritance

Base: game.ui.MenuGameController

Derived

None.

Properties

PropertyType
tooltipsManagerRefink.WidgetReference scripted
buttonHintsManagerRefink.WidgetReference scripted
playerLevelink.TextWidgetReference scripted
centerHiglightPartsink.WidgetReference[] scripted
attributeSelectorsContainerink.WidgetReference scripted
perksScreenink.WidgetReference scripted
pointsDisplayink.WidgetReference scripted
johnnyConnectorRefink.WidgetReference scripted
attributeTooltipHolderRightink.WidgetReference scripted
attributeTooltipHolderLeftink.WidgetReference scripted
respecButtonContainerink.WidgetReference scripted
cantRespecNotificationContainerink.WidgetReference scripted
resetPriceink.TextWidgetReference scripted
spentPerksink.TextWidgetReference scripted
activeScreenCharacterScreenType scripted
tooltipsManagerWeakHandle<game.ui.TooltipsManager> scripted
buttonHintsControllerWeakHandle<ButtonHints> scripted
dataManagerPlayerDevelopmentDataManager? scripted
menuEventDispatcherWeakHandle<ink.MenuEventDispatcher> scripted
perksMenuItemCreatedQueuePerksMenuAttributeItemCreated?[] scripted
attributesControllersListWeakHandle<PerksMenuAttributeItemController>[] scripted
playerStatsBlackboardWeakHandle<game.IBlackboard> scripted
characterLevelListenerred.CallbackObject? scripted
perksScreenControllerWeakHandle<PerkScreenController> scripted
pointsDisplayControllerWeakHandle<PerksPointsDisplayController> scripted
questSystemWeakHandle<quest.QuestsSystem> scripted
equipmentSystemWeakHandle<EquipmentSystem> scripted
resetConfirmationTokenink.GameNotificationToken? scripted
inCombatbool scripted
enoughMoneyForRespecbool scripted
cantRespecAnimink.anim.Proxy? scripted
lastHoveredAttributePerkMenuAttribute scripted

Functions