class
PlayerMuntedToMyVehicle
- 1 property
- 1 function
Extends red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
player | WeakHandle<PlayerPuppet> | 0x0 | scripted |
Functions
static PlayerMuntedToMyVehicle? Create(WeakHandle<PlayerPuppet> player)staticRTTI globalre.Hooks.Place( "PlayerMuntedToMyVehicle", "PlayerMuntedToMyVehicle::Create;PlayerPuppet", (PlayerMuntedToMyVehicle_Create x) => { return re.Hooks.CallOriginal<re.msgpack.PlayerMuntedToMyVehicle>(); } ); [Msgpack.Gen] public readonly partial record struct PlayerMuntedToMyVehicle_Create( WeakHandle<PlayerPuppet> player );