class
PlayerPhone
- 0 properties
- 2 functions
Extends game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable
Properties
None.
Functions
void OnGameAttach()RTTIre.Hooks.PlaceVoid( "PlayerPhone", "OnGameAttach;", (PlayerPhone_OnGameAttach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerPhone_OnGameAttach( PlayerPhone self );void OnGameDetach()RTTIre.Hooks.PlaceVoid( "PlayerPhone", "OnGameDetach;", (PlayerPhone_OnGameDetach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerPhone_OnGameDetach( PlayerPhone self );