class
PoliceRadioScriptSystem
- 0 properties
- 12 functions
Extends game.ScriptableSystem game.IScriptableSystem IScriptable ISerializable
Properties
None.
Functions
void OnRadioDelayedRequest(RadioDelayedRequest request)RTTIre.Hooks.PlaceVoid( "PoliceRadioScriptSystem", "OnRadioDelayedRequest;RadioDelayedRequest", (PoliceRadioScriptSystem_OnRadioDelayedRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_OnRadioDelayedRequest( PoliceRadioScriptSystem self, RadioDelayedRequest? request );static bool IsHeat1Line(CName line, WeakHandle<District> currentDistrict)staticRTTI globalre.Hooks.Place( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::IsHeat1Line;CNameDistrict", (PoliceRadioScriptSystem_IsHeat1Line x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_IsHeat1Line( CName line, WeakHandle<District> currentDistrict );static void UpdatePoliceRadioOnDistrictChange(ScriptGameInstance instance, WeakHandle<District> currentDistrict, EPreventionHeatStage heatStage)staticRTTI globalre.Hooks.PlaceVoid( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::UpdatePoliceRadioOnDistrictChange;GameInstanceDistrictEPreventionHeatStage", (PoliceRadioScriptSystem_UpdatePoliceRadioOnDistrictChange x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_UpdatePoliceRadioOnDistrictChange( ScriptGameInstance instance, WeakHandle<District> currentDistrict, EPreventionHeatStage heatStage );static void PlayRadio(ScriptGameInstance instance, CName entryName)staticRTTI globalre.Hooks.PlaceVoid( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::PlayRadio;GameInstanceCName", (PoliceRadioScriptSystem_PlayRadio x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_PlayRadio( ScriptGameInstance instance, CName entryName );static bool IsPlayerInVehicle(ScriptGameInstance instance)staticRTTI globalre.Hooks.Place( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::IsPlayerInVehicle;GameInstance", (PoliceRadioScriptSystem_IsPlayerInVehicle x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_IsPlayerInVehicle( ScriptGameInstance instance );static CName GetSystemName()staticRTTI globalre.Hooks.Place( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::GetSystemName;", (PoliceRadioScriptSystem_GetSystemName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_GetSystemName();static void PlayRadio(PlayRadioArgs args)staticRTTI globalre.Hooks.PlaceVoid( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::PlayRadio;PlayRadioArgs", (PoliceRadioScriptSystem_PlayRadio2 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_PlayRadio2( PlayRadioArgs? args );static void UpdatePoliceRadioOnPlayerVisibilityChanged(ScriptGameInstance instance, float lastStarChangeStartTimeStamp, EPreventionHeatStage currentHeatState, EStarState currentVisibilityState, EStarState futureVisibilityState)staticRTTI globalre.Hooks.PlaceVoid( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::UpdatePoliceRadioOnPlayerVisibilityChanged;GameInstanceFloatEPreventionHeatStageEStarStateEStarState", (PoliceRadioScriptSystem_UpdatePoliceRadioOnPlayerVisibilityChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_UpdatePoliceRadioOnPlayerVisibilityChanged( ScriptGameInstance instance, float lastStarChangeStartTimeStamp, EPreventionHeatStage currentHeatState, EStarState currentVisibilityState, EStarState futureVisibilityState );static void UpdatePoliceRadioOnVehicleEntrance(ScriptGameInstance instance)staticRTTI globalre.Hooks.PlaceVoid( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::UpdatePoliceRadioOnVehicleEntrance;GameInstance", (PoliceRadioScriptSystem_UpdatePoliceRadioOnVehicleEntrance x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_UpdatePoliceRadioOnVehicleEntrance( ScriptGameInstance instance );static bool IsARecentEntry(ScriptGameInstance instance, CName entryName)staticRTTI globalre.Hooks.Place( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::IsARecentEntry;GameInstanceCName", (PoliceRadioScriptSystem_IsARecentEntry x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_IsARecentEntry( ScriptGameInstance instance, CName entryName );static CName GetHeatStageRadioEntryName(ScriptGameInstance instance, EPreventionHeatStage heatStage, WeakHandle<District> currentDistrict)staticRTTI globalre.Hooks.Place( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::GetHeatStageRadioEntryName;GameInstanceEPreventionHeatStageDistrict", (PoliceRadioScriptSystem_GetHeatStageRadioEntryName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_GetHeatStageRadioEntryName( ScriptGameInstance instance, EPreventionHeatStage heatStage, WeakHandle<District> currentDistrict );static void UpdatePoliceRadioOnHeatChange(ScriptGameInstance instance, EPreventionHeatStage heatStage, WeakHandle<District> currentDistrict)staticRTTI globalre.Hooks.PlaceVoid( "PoliceRadioScriptSystem", "PoliceRadioScriptSystem::UpdatePoliceRadioOnHeatChange;GameInstanceEPreventionHeatStageDistrict", (PoliceRadioScriptSystem_UpdatePoliceRadioOnHeatChange x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PoliceRadioScriptSystem_UpdatePoliceRadioOnHeatChange( ScriptGameInstance instance, EPreventionHeatStage heatStage, WeakHandle<District> currentDistrict );