BlackICE Scripting

struct

ProjectileHitAoEData

  • 10 properties
  • 0 functions
  • 96 bytes

Properties

PropertyTypeOffset
sourceWeakHandle<game.Object>0x0 scripted
instigatorWeakHandle<game.Object>0x10 scripted
positionVector40x20 scripted
radiusfloat0x30 scripted
durationfloat0x34 scripted
attackRecordgame.data.Attack_Record?0x38 scripted
weaponWeakHandle<game.weapon.Object>0x48 scripted
disableVfxbool0x58 scripted
enableImpulseFalloffbool0x59 scripted
impulseFalloffFactorfloat0x5C scripted

Functions

None.