class
PsychoSquadAvHelperClass
- 0 properties
- 7 functions
Extends game.ScriptableSystem game.IScriptableSystem IScriptable ISerializable
Properties
None.
Functions
void OnTurnOffPsychoSquadAvCammoEventDelayed(TurnOffPsychoSquadAvCammoEvent evt)RTTIre.Hooks.PlaceVoid( "PsychoSquadAvHelperClass", "OnTurnOffPsychoSquadAvCammoEventDelayed;TurnOffPsychoSquadAvCammoEvent", (PsychoSquadAvHelperClass_OnTurnOffPsychoSquadAvCammoEventDelayed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PsychoSquadAvHelperClass_OnTurnOffPsychoSquadAvCammoEventDelayed( PsychoSquadAvHelperClass self, TurnOffPsychoSquadAvCammoEvent? evt );void OnTurnOnPsychoSquadAvCammoEventDelayed(TurnOnPsychoSquadAvCammoEvent evt)RTTIre.Hooks.PlaceVoid( "PsychoSquadAvHelperClass", "OnTurnOnPsychoSquadAvCammoEventDelayed;TurnOnPsychoSquadAvCammoEvent", (PsychoSquadAvHelperClass_OnTurnOnPsychoSquadAvCammoEventDelayed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PsychoSquadAvHelperClass_OnTurnOnPsychoSquadAvCammoEventDelayed( PsychoSquadAvHelperClass self, TurnOnPsychoSquadAvCammoEvent? evt );void OnMaxTacFearEventDelayed(MaxTacFearEvent evt)RTTIre.Hooks.PlaceVoid( "PsychoSquadAvHelperClass", "OnMaxTacFearEventDelayed;MaxTacFearEvent", (PsychoSquadAvHelperClass_OnMaxTacFearEventDelayed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PsychoSquadAvHelperClass_OnMaxTacFearEventDelayed( PsychoSquadAvHelperClass self, MaxTacFearEvent? evt );void OnPushAnimEventDelayed(PushAnimEventDelayed evt)RTTIre.Hooks.PlaceVoid( "PsychoSquadAvHelperClass", "OnPushAnimEventDelayed;PushAnimEventDelayed", (PsychoSquadAvHelperClass_OnPushAnimEventDelayed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PsychoSquadAvHelperClass_OnPushAnimEventDelayed( PsychoSquadAvHelperClass self, PushAnimEventDelayed? evt );static void TurnOnPsychoSquadAvCammoEventDelayed(ScriptGameInstance instance, game.Object go, float delay)staticRTTI globalre.Hooks.PlaceVoid( "PsychoSquadAvHelperClass", "PsychoSquadAvHelperClass::TurnOnPsychoSquadAvCammoEventDelayed;GameInstanceGameObjectFloat", (PsychoSquadAvHelperClass_TurnOnPsychoSquadAvCammoEventDelayed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PsychoSquadAvHelperClass_TurnOnPsychoSquadAvCammoEventDelayed( ScriptGameInstance instance, game.Object? go, float delay );static void TurnOffPsychoSquadAvCammoEventDelayed(ScriptGameInstance instance, game.Object go, float delay)staticRTTI globalre.Hooks.PlaceVoid( "PsychoSquadAvHelperClass", "PsychoSquadAvHelperClass::TurnOffPsychoSquadAvCammoEventDelayed;GameInstanceGameObjectFloat", (PsychoSquadAvHelperClass_TurnOffPsychoSquadAvCammoEventDelayed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PsychoSquadAvHelperClass_TurnOffPsychoSquadAvCammoEventDelayed( ScriptGameInstance instance, game.Object? go, float delay );static void GetOffAV(game.Object go)staticRTTI globalre.Hooks.PlaceVoid( "PsychoSquadAvHelperClass", "PsychoSquadAvHelperClass::GetOffAV;GameObject", (PsychoSquadAvHelperClass_GetOffAV x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PsychoSquadAvHelperClass_GetOffAV( game.Object? go );