class
QuickHackToggleOpen
- 0 properties
- 5 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(bool isOpen)RTTIre.Hooks.PlaceVoid( "QuickHackToggleOpen", "SetProperties;Bool", (QuickHackToggleOpen_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuickHackToggleOpen_SetProperties( QuickHackToggleOpen self, bool isOpen );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "QuickHackToggleOpen", "GetTweakDBChoiceRecord;", (QuickHackToggleOpen_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct QuickHackToggleOpen_GetTweakDBChoiceRecord( QuickHackToggleOpen self );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "QuickHackToggleOpen", "QuickHackToggleOpen::IsClearanceValid;Clearance", (QuickHackToggleOpen_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickHackToggleOpen_IsClearanceValid( game.device.Clearance? clearance );static bool IsAvailable(DoorControllerPS device, bool isPlayerRequest)staticRTTI globalre.Hooks.Place( "QuickHackToggleOpen", "QuickHackToggleOpen::IsAvailable;DoorControllerPSBool", (QuickHackToggleOpen_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickHackToggleOpen_IsAvailable( DoorControllerPS? device, bool isPlayerRequest );static bool IsDefaultConditionMet(DoorControllerPS device, game.GetActionsContext context)staticRTTI globalre.Hooks.Place( "QuickHackToggleOpen", "QuickHackToggleOpen::IsDefaultConditionMet;DoorControllerPSscript_ref<GetActionsContext>", (QuickHackToggleOpen_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickHackToggleOpen_IsDefaultConditionMet( DoorControllerPS? device, game.GetActionsContext context );