class
ReflexesMasterPerk1EffectorListener
- 1 property
- 4 functions
Extends game.ScriptedDamageSystemListener game.IDamageSystemListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
owner | ReflexesMasterPerk1Effector? | 0x0 | scripted |
Functions
void OnHitTriggered(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.PlaceVoid( "ReflexesMasterPerk1EffectorListener", "OnHitTriggered;gameHitEvent", (ReflexesMasterPerk1EffectorListener_OnHitTriggered x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ReflexesMasterPerk1EffectorListener_OnHitTriggered( ReflexesMasterPerk1EffectorListener self, game.events.HitEvent? hitEvent );void OnMissTriggered(game.events.MissEvent missEvent)overrideRTTIre.Hooks.PlaceVoid( "ReflexesMasterPerk1EffectorListener", "OnMissTriggered;gameMissEvent", (ReflexesMasterPerk1EffectorListener_OnMissTriggered x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ReflexesMasterPerk1EffectorListener_OnMissTriggered( ReflexesMasterPerk1EffectorListener self, game.events.MissEvent? missEvent );void OnHitReceived(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.PlaceVoid( "ReflexesMasterPerk1EffectorListener", "OnHitReceived;gameHitEvent", (ReflexesMasterPerk1EffectorListener_OnHitReceived x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ReflexesMasterPerk1EffectorListener_OnHitReceived( ReflexesMasterPerk1EffectorListener self, game.events.HitEvent? hitEvent );void OnPipelineProcessed(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.PlaceVoid( "ReflexesMasterPerk1EffectorListener", "OnPipelineProcessed;gameHitEvent", (ReflexesMasterPerk1EffectorListener_OnPipelineProcessed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ReflexesMasterPerk1EffectorListener_OnPipelineProcessed( ReflexesMasterPerk1EffectorListener self, game.events.HitEvent? hitEvent );