ReloadWeaponEffector class
ReloadWeaponEffector
Inheritance
Base: game.Effector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
owner | WeakHandle<game.Object> | scripted |
Functions
void ActionOn(game.Object owner)overrideRTTI
ReloadWeaponEffector
Base: game.Effector
None.
| Property | Type | |
|---|---|---|
owner | WeakHandle<game.Object> | scripted |
void ActionOn(game.Object owner) overrideRTTI