class
ReprimandUpdate
- 4 properties
- 1 function
Extends red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
reprimandInstructions | EReprimandInstructions | 0x0 | scripted |
target | ent.EntityID | 0x8 | scripted |
targetPos | Vector4 | 0x10 | scripted |
currentPerformer | WeakHandle<game.Object> | 0x20 | scripted |
Functions
static ReprimandUpdate? Construct(game.Object performer, ent.EntityID target, EReprimandInstructions instructions, Vector4 pos)staticRTTI globalre.Hooks.Place( "ReprimandUpdate", "ReprimandUpdate::Construct;GameObjectEntityIDEReprimandInstructionsVector4", (ReprimandUpdate_Construct x) => { return re.Hooks.CallOriginal<re.msgpack.ReprimandUpdate>(); } ); [Msgpack.Gen] public readonly partial record struct ReprimandUpdate_Construct( game.Object? performer, ent.EntityID target, EReprimandInstructions instructions, Vector4 pos );