BlackICE Scripting

class

ReprimandUpdate

  • 4 properties
  • 1 function

Extends red.Event IScriptable ISerializable

Properties

PropertyTypeOffset
reprimandInstructionsEReprimandInstructions0x0 scripted
targetent.EntityID0x8 scripted
targetPosVector40x10 scripted
currentPerformerWeakHandle<game.Object>0x20 scripted

Functions

  • static ReprimandUpdate? Construct(game.Object performer, ent.EntityID target, EReprimandInstructions instructions, Vector4 pos) staticRTTI global