class
SelfHitPrereqCondition
- 0 properties
- 2 functions
Extends BaseHitPrereqCondition IScriptable ISerializable
Properties
None.
Functions
void SetData(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "SelfHitPrereqCondition", "SetData;TweakDBID", (SelfHitPrereqCondition_SetData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SelfHitPrereqCondition_SetData( SelfHitPrereqCondition self, TDBID recordID );bool Evaluate(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.Place( "SelfHitPrereqCondition", "Evaluate;gameHitEvent", (SelfHitPrereqCondition_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SelfHitPrereqCondition_Evaluate( SelfHitPrereqCondition self, game.events.HitEvent? hitEvent );