BlackICE Scripting

class

ServerNodeHealthChangeListener

  • 1 property
  • 2 functions

Extends game.CustomValueStatPoolsListener game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable

Properties

PropertyTypeOffset
serverNodeWeakHandle<ServerNode>0x0 scripted

Functions

  • void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints) overrideRTTI
  • static ServerNodeHealthChangeListener? Create(ServerNode serverNode) staticRTTI global