BlackICE Scripting

ServerNode class

ServerNode

Inheritance

Base: InteractiveDevice

Derived

None.

Properties

PropertyType
minWeaponChargefloat scripted
maxWeaponChargefloat scripted
livePinMeshesent.MeshComponent?[] scripted
deadPinMeshesent.MeshComponent?[] scripted
closedFrontPlatesent.MeshComponent?[] scripted
animatedFrontPlatesent.MeshComponent?[] scripted
numOfPinsint scripted
alivePinsint scripted
pinIndicesint[] scripted
nodesDestroyedInTotalQuestFactNameCName scripted
animFeatureServerAnimFeatureServer? scripted
statPoolSystemgame.StatPoolsSystem? scripted
healthListenerServerNodeHealthChangeListener? scripted
ventingFXCName scripted
damagedFXCName scripted
destroyedMeshent.PhysicalMeshComponent? scripted

Functions