class
SetFactBasedOnClearAreaEffector
- 8 properties
- 4 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
fact | CName | 0x0 | scripted |
factSuffixes | CName[] | 0x8 | scripted |
vectorRotations | float[] | 0x18 | scripted |
value | int | 0x28 | scripted |
distance | float | 0x2C | scripted |
width | float | 0x30 | scripted |
fromHeight | float | 0x34 | scripted |
height | float | 0x38 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "SetFactBasedOnClearAreaEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (SetFactBasedOnClearAreaEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SetFactBasedOnClearAreaEffector_Initialize( SetFactBasedOnClearAreaEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "SetFactBasedOnClearAreaEffector", "ActionOn;GameObject", (SetFactBasedOnClearAreaEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SetFactBasedOnClearAreaEffector_ActionOn( SetFactBasedOnClearAreaEffector self, game.Object? owner );bool HasSpaceInFront(game.Object owner, float rotation)RTTIre.Hooks.Place( "SetFactBasedOnClearAreaEffector", "HasSpaceInFront;GameObjectFloat", (SetFactBasedOnClearAreaEffector_HasSpaceInFront x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SetFactBasedOnClearAreaEffector_HasSpaceInFront( SetFactBasedOnClearAreaEffector self, game.Object? owner, float rotation );void SetFactBasedOnObjectAndPlayerRelation(game.Object owner)RTTIre.Hooks.PlaceVoid( "SetFactBasedOnClearAreaEffector", "SetFactBasedOnObjectAndPlayerRelation;GameObject", (SetFactBasedOnClearAreaEffector_SetFactBasedOnObjectAndPlayerRelation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SetFactBasedOnClearAreaEffector_SetFactBasedOnObjectAndPlayerRelation( SetFactBasedOnClearAreaEffector self, game.Object? owner );