class
SetOpened
- 0 properties
- 5 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "SetOpened", "SetProperties;", (SetOpened_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SetOpened_SetProperties( SetOpened self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "SetOpened", "GetTweakDBChoiceRecord;", (SetOpened_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct SetOpened_GetTweakDBChoiceRecord( SetOpened self );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "SetOpened", "SetOpened::IsClearanceValid;Clearance", (SetOpened_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SetOpened_IsClearanceValid( game.device.Clearance? clearance );static bool IsDefaultConditionMet(DoorControllerPS device, game.GetActionsContext context)staticRTTI globalre.Hooks.Place( "SetOpened", "SetOpened::IsDefaultConditionMet;DoorControllerPSscript_ref<GetActionsContext>", (SetOpened_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SetOpened_IsDefaultConditionMet( DoorControllerPS? device, game.GetActionsContext context );static bool IsAvailable(DoorControllerPS device, bool isPlayerRequest)staticRTTI globalre.Hooks.Place( "SetOpened", "SetOpened::IsAvailable;DoorControllerPSBool", (SetOpened_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SetOpened_IsAvailable( DoorControllerPS? device, bool isPlayerRequest );