class
SetTargetHealthEffector
- 1 property
- 3 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
healthValueToSet | float | 0x0 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "SetTargetHealthEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (SetTargetHealthEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SetTargetHealthEffector_Initialize( SetTargetHealthEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "SetTargetHealthEffector", "ActionOn;GameObject", (SetTargetHealthEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SetTargetHealthEffector_ActionOn( SetTargetHealthEffector self, game.Object? owner );void Set(NPCPuppet target)RTTIre.Hooks.PlaceVoid( "SetTargetHealthEffector", "Set;NPCPuppet", (SetTargetHealthEffector_Set x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SetTargetHealthEffector_Set( SetTargetHealthEffector self, NPCPuppet? target );